Here is userful maya tutorials for beginners and advance user that i have interested for 2012, 3D Maya modelin and autodesk maya tutorials with you can try step by step with clear tutorials. With this helpful tutorials hope that you can created 3D maya with what you want.
3D Modeling Tutorials focused on modeling game environments using Maya
In this tutorial I’ll show you how to create a next-gen, game model of an old weathered Boiler, with the help of only one black & white reference image.The whole process will cover the Low poly Modeling, High poly Modeling, UV mapping, Textures baking (i.e Normal and Occlusion maps) and Diffuse Texturing.
In this tutorial I’m going to explain two different methods of achieving a wireframe render with Ambient Occlusion in Maya using Mentalray.
In this quick tip, author Abed Ibrahim will show you a great way to create a simple 3D puzzle in Maya. Although simple in approach, this valuable technique can be used in a variety of projects, ranging from very simple puzzles to extremely complex scenes, or even animations.
The idea was to show a feminine science fiction portrait with a peculiar helmet (I love to insert this kind of items, as I believe they are very intriguing) from where were spreading sunrays.
In This “Making Of” article I will try to explain the techniques that I used to create this image. I will focus mainly upon the textures/shaders part
This tutorial will outline the steps I’ve taken to make Eclipse my Maya IDE. The Maya Editor plugin enables communication directly with Maya for both Python and mel. It also accesses various sets of documentation. Python programming for Maya has been enhanced by adding autocompletion for the Maya API and Pymel. If there are more features you think should be added, please contact me and I’ll see what I can do.
In this tutorial I will explane you how to make Old school rim.
In this tutorial I will explane you how to make meat grinder.
In this tutorial I am going to show you how to model an Incandescent Light Bulb. Follow the step by step instructions as shown below.
In this tutorial you’ll learn how to render a realistic electric guitar in Maya using VRay. Sansar will cover the process of creating and applying materials and textures to the model. And how to setup Vray to achieve a very realistic render in Maya with HDRI reflections and global illumination.
Millions of people have it every morning. It is time to make a nice, rich with coffee cup in Maya.
I’ve gotten a few requests to show how to do a decent shader set up for modelers. In this video I show you how I create a very simple Maya shader with ambient occlusion so that you can display your models more effectively without lengthy render times or complicated setups
inspired by William Blake poetry and work by Kazimir Malevich. Then I saw a girl, walking somewhere in space or on a planet’s surface, and the cross. I decided to start with the girl, to paint her in Photoshop and then create the environment with Maya and ZBrush.
This tutorial is based only on splines. It is very important that your chair has the correct dimensions, otherwise the rendering with Mental Ray will not be optimal. Let’s begin our tutorial.
This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which can help you with your workflow when you are modeling in Maya.
This is a step-by-steptutorial that explanehow to create 350Z’s body using polygonal modeling in Maya environment,but you can apply this technique to other poly-modeling software.
In this tutorial you will learn how to use nDynamics’ passive colliders and ncloth objects, in conjunction with fields like air and gravity, to easily simulate realistic dynamic objects such as a windy flag or a water container.
In the first lesson Shaun will demonstrate basic blocking techniques to quickly build a sculpt-able base mesh for the character’s clothing, which will then be exported to ZBrush for detailing and refinement in part two.
In this making artist will share the workflow, sketching the idea is one of the most important step, to put your ideas on paper